bigboss @psxdev
Working at @thegamekitchen. Opinions are my own ko-fi.com/bigboss_psxdev Sevilla, Spain Joined September 2011-
Tweets6K
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Followers7K
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Following568
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Likes5K
@dhewlett David, I listened to your podcast today. I've created a 2.5 foot functional 3D PrintedStargate Atlantis, its FREE. I'd be happy to help you build it and answer any questions . Please feel free to DM me and we can sync on it. tinyurl.com/2n6cknzn
🚀 ¡Llega MSXimus! MSXimus es el hermano mayor del MSXnano: el mismo linaje de core MSX2+ (goauld → MSXnano), portado y ampliado sobre la Tang Console 60K. Nano era el pequeño; Maximus es el grande. No necesita un MSX. Es un MSX. 🔗 github.com/Papipapito/MSX…
In 2026, you can carry your entire soldering and desoldering toolkit in a small backpack, all powered by USB-C! Left to right: hot tweezers, hot air gun, soldering iron, and mini hot plate.
MSXimus: a complete MSX2+ on a Tang Console 60K 🕹️ V9968 chip · MoonSound (OPL4 + wavetable) · MSX-Music · MSX-Audio · dual SCC · WiFi with File-Hunter downloads · USB keyboards, 360-style joysticks and mice. Open source: github.com/Papipapito/MSX… #MSX #FPGA
表面処理まで終了かな。 キーボードの固定方法はまだ決めかねている。
📱 吃灰的旧 iPad 别卖!一个人写了 696 次提交,把它变成了你 Mac 的"第二台笔记本":免费、开源、不用注册账号。 Sill 今天冲上 Hacker News:把 Mac 上任意一个窗口(或整个桌面)实时投到 iPhone / iPad 上,而且能直接操作: 1️⃣ 触控、Apple Pencil、外接键盘、触控板都能用,三指手势照样切桌面 2️⃣ "笔记本模式":iPad 竖着拿,上面是 Mac 画面,下面是一排快捷键 + 触控板 3️⃣ 不经过任何服务器:同一个 Wi-Fi、插 USB 线,或者像 AirDrop 那样直连都行,全程 TLS 加密 4️⃣ 剪贴板双向同步,Mac 上复制,手机上直接粘贴 5️⃣ 出门在外:配合 Tailscale 之类的 VPN,远程也能连回家里的 Mac 和随航(Sidecar)不同:它能只投"一个窗口",iPhone 也能用。 💡 安装:Mac 端 brew install --cask saffsanity/sill/sill,iPhone / iPad 去 App Store 搜 Sill,都免费。需要 Apple 芯片 Mac + macOS 14 以上。 github.com/Saffsanity/sill 你家那台旧 iPad 现在在干嘛?
Kenji and Kumori from NINJA GAIDEN: Ragebound. 🥷 The perfect duality to vanquish evil. #NINJAGAIDEN
Announcing the release 1.0 of the BlueberryMSX emulator running bare metal on Raspberry Pi Zero 2 W, 3A+/B+, and 4/400. Source code and instructions on github.com/matheusjgsanto… Right now only the original MSX is supported, but 2, 2+ and 2++ are planned youtu.be/c9ksp8dC1bE?si…
Hey! **raylib 6.2** is out! 🔥 It was supposed to be a small patch version but it comes with +300 improvements from +100 new contributors! 🚀 Release notes: github.com/raysan5/raylib… Windows Installer: raysan5.itch.io/raylib
向かって右上の刻印、さりげなく MSX2++になってるのが良い🥰 @catsin さんによる精巧なミニチュア
Smaller, Smarter, Scalable. Meet #MaixStation, From 27B to 552B, From 3" SoM to 10" miniRack Cluster, Beats DGX Spark. 🎟️Reserve now: sipeed.com/maixstation
背面のポート類をmicroSD以外は作った。 いったん白サフで表面を整える。
NJEMU v3.0.3 is officially released! 🎮 Open-source arcade emulation for PS2, PSP, PS Vita, Linux & macOS. Supported systems: • Capcom CPS1 / CPS2 • Neo Geo MVS / AES • Neo Geo CD Native rendering, save states, multiplayer, and many configurations. 📥 fjtrujy.github.io/NJEMU/
rea v6.5 is out now, much more functionality & stability with heavy performance improvementy thank you to the 200+ contributors who helped a total of 529 PRs github.com/morluto/rea/re…
@kanon_ai_dev @1re1 blueMSX+ には turboR と FDD に対応させた C-BIOS を同梱しています。 github.com/Hesoten/cbios-… では openMSX 用もリリースしています。
Hay proyectos retro que sorprenden, otros que emocionan… y luego está Dragon’s Lair para MSX LaserDisc, una auténtica proeza que parecía imposible hasta que @DiHaltStudio decidió intentarlo. No estamos ante un emulador, ni un simple port. msxblog.es/dragons-lair-e…
Today we're standing up XBOX LABS (labs.xbox.com). Here is the note that I sent to the team: Team, The first video games emerged some 75 years ago. In the time since, there have been booms and busts, but every year there are more great games to play, more devices to play them, and best of all, more people than ever playing. That growth helped make XBOX what it is today, and we've helped shape the industry in return, from bringing hard drives to consoles and online gaming through Xbox Live to Game Pass and cloud gaming, alongside franchises that have brought millions of people together. In recent weeks, we've seen games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support. Windows PC builds have been translated to run on Apple Silicon or ported to run inside a browser through WebAssembly and WebGPU, the latter now approaching 90% global browser support. Perhaps more surprisingly, we've seen many of the biggest games in the world have been remixed into the source code of another. These experiments challenge long-held assumptions about our industry: the tether between software and hardware, the boundary between creation and play, and how people discover and experience games. While it is hard to predict the future of gaming, it is easy to see the possibilities in making great games easier to access, giving old games new life and allowing more players to become creators and co-creators. These are unmistakably good outcomes for players, even when (and sometimes because) they challenge our existing business models. To explore these possibilities, I’ve asked Scott to stand-up XBOX LABS, a small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience. We'll build in the open, learn from what people do, and measure success by whether more people are playing and creating. I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We've spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible. As we learn, we’ll share the tools we build with developers across the industry, just as we always have. Our priorities aren't changing. We remain committed to the 4Cs, to making great games, to our hardware and to being responsible stewards of IP and the communities built around it. LABS gives us a way to explore new technology that is game design led without abandoning the work already underway. Asha
github.com/hra1129/msx_ba… v0.9 PLAY文に対応したつもり。
Now I can happily announce that #blueberrymsx is running in bare metal mode with support to the RPMC cartridge reader! Still on initial stages with only TMS9918 and AY-3-8910 implemented, but I'm working on adding more hardware next. #MSX
First release of PCSX ReArcade. A fork of PCSX focused on psx arcade boards. First release with Soul Calibur, Tekken 3 and Tag Tournament checked. Neon exact renderer + VitaGL HD with widescreen support. If you like my stuff... ko-fi.com/frangar github.com/frangarcj/pcsx…
Wololo @frwololo
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MrMario2011 @MrMario2011
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Juan Carlos Martínez... @juanca199304
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RES0tK @RES0tK
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GeekPunk @ChaseStormaken
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logic68 Consoles Syst... @68Logic
6 Followers 87 Following 🛠️ Logic68 | Dev Web & Technicien Consoles 💻 GitHub & Code propre 🎛️ Soudures nettes & Réparation électronique L’artisanat du web et du hardware. (2007-2026)
memhisk @Memhisk
757 Followers 2K Following former blue check, my opinions are ayyy lmao, @LaBodegaDeMalaga, for business calls +34 952 12 65 00
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Andy @andyroid1993
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Joe @LaLiLuLeLo_l
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ناجي المطاو... @t_almtaw57308
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Ark Sama (PHU) @Cryptosensei019
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Farouk Aghilas 🇧�... @AghilasRJ
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Danny 🏴�... @danjones
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54K Followers 192 Following PlayStation and Nintendo security & Homebrew. Making S0ny nervous since 2008
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The Zett @The_Zett
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VR Panda. Alex From C... @ZGFTECH
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하라/ハラ @Harakim19
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940K Followers 2K Following Entusiasmo es mi palabra favorita. Peleo por mantener el Alma de niño. Creo que la vida es un Milagro y un Misterio. https://t.co/G6WpsjRuhC
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メビウス@ゲー�... @digitalmebius
7K Followers 3K Following 株式会社メビウス情報告知アカウントです。 新作/開発中タイトル、 イベント、 アップデート/通販情報をご案内します。 10/29 東方少女綺想譚 11/26 バズー!魔法世界 https://t.co/Ive81Chj3N
MSXAssociation @MSXAssociation
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Ben Brooks @benljbrooks
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David Alandete @alandete
206K Followers 3K Following Corresponsal ante la Casa Blanca. Diario ABC, Cope, Telemadrid. Libros: «Objetivo venganza» y «La trama rusa»
Sam | 101 Circuits Ou... @samafshari
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Rex Tang @tltangliang
501 Followers 215 Following Founder 🔗 https://t.co/1F3G5N76Dz Product Designer 📦 WP-UT5/9 • DeskPi Pro • Super6C • Rackmate T-series Engineer 🤖 XenRobo Nano One
DarknessFX @DrkFX
3K Followers 226 Following Developer, Gamer, Maker, Coolhunter, Adventurer! GameDev ToolMaker at https://t.co/LRAuU6W3x6 Lang: PT,EN
meisei4 @U_REI_0
94 Followers 3K Following
Eleonora Sayaka Chial... @EleonoraSayaka
32K Followers 118 Following influencer listed by AGCOM Retrocomputer & Vintage Console Enthusiast🕹 Politecnico of Turin📚 https://t.co/20sQYNAxKW
engineers@work @engineerswork1
284 Followers 366 Following Website: https://t.co/fXslcuCV6H Git: https://t.co/Jjh6Pbshb5 Gyrocopters: https://t.co/Cb6U0p0riH
Z80でCP/MとかFUZIX... @DragonBallEZ
1K Followers 359 Following note https://t.co/vdyp1DtVKQ github https://t.co/L2Vobf7QU6 hackaday io https://t.co/EvTFvmdTIk ASCIIART https://t.co/3fKBlmafkz
Acclaim, Inc. @PlayAcclaim
9K Followers 3K Following Acclaim is an independent game publisher with over 50 years of XP, dedicated to putting developers first. 🎮 Get Pixel Washer - https://t.co/0QifNoZJAh
itoken/いとけん�... @SNDR_SNDL
3K Followers 1K Following ※全発言はフィクションで、実在の人物・団体とは一切関係無し Eng OK,F外リプOK,あのイトケンさんじゃない方 💻👾🎹🖼️🏍🏎️昭和レトロ🚀🛰️🔭🔬⚗️🛠️🏛️📚🛹🎿🏄ビオトープ Mk3,メガドラ,AMIGA,MSX,C64,X68 ラジコン 🦜🐟🐢🦎苔
Norman Schaar @Norman3D
953 Followers 850 Following Co-founder @Vertical_Robot | Game & Art Director, Tech Art | Daedalus, Red Matter and Red Matter 2. Previously: The Invisible Hours, Spec Ops: The Line and more
Lerrel Pinto @LerrelPinto
11K Followers 221 Following Making robots more dexterous, robust and general. co-leading robotics at Meta MSL.
Akihito Moriwaki @aki_msx
1K Followers 2K Following MSX大好き、X68000、FM-TOWNSも好きな神戸っ子、3Dプリンタも買ってみたが反りに悩み計4台無駄?に買っちゃったおバカさん。基本ゲームやコンピュータ好き。でも、時間が無くてベンチだけ回して満足している。(台湾独立)(魔除け:天安門事件)
KS @kickstate7
277 Followers 111 Following 鳥さん好き。MSXで使えるEmu IOEμ公開中。8-bit PICによるReal-Time Emu: SCC/PSG/DCSG-Emu, SOUND/多機能FLASH CARTRIDGEなど。ペットはマメルリハ。
Ahero asociación @AsociacionAhero
422 Followers 1K Following AHERO es una asociación sin ánimo de lucro creada con el objetivo de conectar la comunidad retro y homebrew en España. Estamos en telegram y web.
Nacho Requena @nachoMoL
16K Followers 586 Following Juntaletras. Dirijo @RevistaManual, indies en @HablemosDeVJ y ya me salen demasiadas canas. Productor @preludethegame
pikuma.com @pikuma
27K Followers 517 Following An education platform created to teach the fundamentals of #ComputerScience and #Mathematics for amateurs, enthusiasts, and hobbyists.
denjhang @tzvyrkn734834
251 Followers 584 Following VGMRiper and Chiptuner. Denjhang's Retro Hardware.
Esther Sánchez @chocolatisimo
7K Followers 331 Following Professional pastry Chef since 2002 | Cursos online de repostería | https://t.co/L6evgUAjSz






































