Problem 18.
My project to learn #gamedev, 18 days at a time.
I appreciate feedback & conversation!
Contact:
[email protected]problem-18-dev.github.io BelgiumJoined January 2026
The 4.8 release cycle reaches an ever-important milestone with its very first beta snapshot: #GodotEngine 4.8 beta 1 arrives! 🎉
We've prepared a feature-packed blog post showcasing the main highlights for this new version:
godotengine.org/article/dev-sn…
With game #7 released, it's time to move forward! The next game will be my first ever experience with 3D, as I'll take a shot at re-creating Crash Bandicoot.
This will be the first game to be featured in my devlogs.
I am not scared. Not at all. 🥲
#indiedev#gamedev#godot
Announcing my next game, Grumpy Grandpas!👴
It's the biggest project I've worked on so far, and I have learned so incredibly much! Battle it out on various terrains between teams of grandpas and grandmas.
Play it here:
problem-18.itch.io/grumpy-grandpas#indiedev#gamedev#godot
Update for Grumpy Grandpas! The feedback I've gotten has mostly been positive, thank you to everyone! 😊
One point of criticism was that some voice lines were repetitive, so I reduced their chance to 50%.
Play here now:
problem-18.itch.io/grumpy-grandpas#indiedev#gamedev#godot
Grumpy Grandpas is out, and with that I'd also like to mention that I will stop making development blogs, as I'd like to transition to @YouTube devlogs instead.
As the games get more complicated, it gets difficult (and time-expensive) to write my blogs the way I want to.
In the meantime, I encourage you to please to my latest game Grumpy Grandpas! 😊
Play here:
problem-18.itch.io/grumpy-grandpas#indiedev#gamedev#godot
@oscailDev Looks sick, your animations (or rather lack of them?) are awesome. It's funny how not animating them falling after dying makes it look and feel so snappy lol
Twitter be like oh, you got 150 likes?
FUCK YOU NO ONE IS GONG TO SEE IT ANYWAY.
2k views lol... I mean... wow.
Gladly I'm not here a lot these days to see it. Bad things happening. Bad timing.
Share if you can, thank you very much!
These past few days were a damning reminder that art is not easy! I spent some time learning how Inkscape works, and have begun creating *some* art for the game.
Here's a look at the characters! 😊
#indiedev#gamedev#godot#inkscape
The grandpas' got a shiny new HUD! I found a lot of bugs in the last few days and have been focused on fixing those.
Very soon, it'll be time to work on the art and sound effects, and release this bad boy! 😊
#indiedev#gamedev#godot
Our final 4.8 development snapshot has arrived with #GodotEngine 4.8 dev 7!
Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing:
godotengine.org/article/dev-sn…
Grumpy Grandpas' teaching me a lot. Created a loading screen and a proper pause menu.
I'm looking forward to finishing this game's development man, fr fr.. Take a look! 😊
#indiedev#gamedev#godot
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